Mouse-Follow Camera
The camera drifts toward the pointer and eases back to centre when it leaves, so the whole scene answers the cursor without the subject ever leaving frame.
The camera translates toward the pointer while continuing to look at the subject. Replay traces a deterministic circle so the movement is visible without a pointer.
- Drift
- 1.20 units
- Damping
- 0.12
- Look target
- 0, 0, 0
Move the pointer across the canvas
Press Replay — pointer tracking needs a mouse
Implementation prompt
Updates as you adjust parameters.